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Anakin Boucher is a Montreal-based multidisciplinary artist, raised in Montreal, Ottawa and Paris, France. They work primarily in video installation, integrating research-creation as an important part of their process. As an autistic artist, Boucher’s video practice is rooted in their special interest in popular media. They consistently return to their fascination with analysing monster media, children’s movies and TV, as well as internet video culture, particularly Youtube. Through media analysis, Boucher extracts their material: video clips, themes, and tropes they explore, deconstruct, and remix into video works. They combine this analysis with their personal experiences as a queer and disabled person. Boucher is interested in creating art that helps them process a complex coming of age as a young disabled person. They use processing and deconstructing popular media as a path for processing and expressing their internal world. They are known for creating works that play with the delicate, absurd, odd and colourful as a means of making emotionally taxing topics accessible.
Theodore Mugwort Garoufalis, born 1995 in Montreal, Canada, is a transgender neuro-queer performer, songwriter and poet, painter, fibres, and video artist. Currently his work focuses on ritualism and somatic dialogue through music, singing, writing, crocheting, and fabrics. His practice is interested in art-therapy, psychoanalysis, witchcraft, and DIY culture. His body of work explores themes of childhood trauma and complex PTSD, faeries, dreams as alternative reality, existential and interpersonal conflicts. Formal qualities of Garoufalis’ work reference elements of folk-art which compliment his formal background as a painter and can be observed in his compositions which lack strict perspective or realism, and his use of colour ranging from boldly vivid to high-contrast monochrome. His work is whimsical, and chaotic in emotional rawness and movement, as well as ethereal and transcendental through melodic and translucent layering.
Yuki LN is a Japanese/Canadian artist based in Tio'tia:ke/Mooniyang/Montreal. Interested in languages, futures and natures, they wander across experimental films, wearable pieces merged with fashion and installations combining sculpture, sensor and sound. Their work transports the audience to unknown nostalgic spaces, looking in a poetic and narrative way for in-betweens and beyonds, softness and excitement.
Expanding on their interest in the intersection of sound and visuals, they recently started developing works under the name o0yu, creating digital sculptures for VJing and video collaborations with audio-oriented artists. They are currently completing their BFA in Intermedia at Concordia University.
Delphine’s work explores the intersection of video and light, creating immersive experiences that engage with the themes of dreams, archival memory and feminism. Light defines space, transforms perception and invites a different narrative. The manipulation of a medium so simple can challenge emotions in the audience. She uses video for a transformation of imaginational that becomes a reality. She also explores the research of the historical realities women faced during the war, as well as her own personal heritage through archival materials and the psychology of dreams. Most of her ideas come from her dreams resulting in having an experimental approach. Inspired by James Turrell’s artworks, Delphine wants to enhance the deep observation and philosophy for the human experience.
Nico Butel-Marchildon is a multidisciplinary Fransaskois artist and music producer based in Tiohtià:ke/Montréal. His artistic practice spans sound, sculpture, video, performance, and installation, while extending into drawing, digital media, photography, creative coding, and electronics. Driven by curiosity and a playful, intuitive approach, his work explores childhood wonder, materiality, and innovation, often drawing from nature’s intelligence and spiritual teachings of interconnectedness.
With a background in programming, he shifts technology’s corporate-driven functions toward new creative possibilities, blending interactive installations and process-based video work to engage with themes of self-representation, power imbalances, and perception.
Inspired by his Western Canadian upbringing, Nico incorporates symbols and artifacts from natural landscapes, industrial infrastructure, and agricultural machinery. By repurposing found–overlooked materials into sculptural and drawn works, he balances industrial aesthetics with organic forms, creating immersive, tech-enhanced environments where engagement, reflection, and exploration become essential to the experience.
emma willow, born in 2003 in Georgetown, Canada, is a multidisciplinary artist currently residing in Montreal. She is known for using colored light and projected video to create a hypnotic experience for the observer. She incorporates poetic writing as a form of processing emotions and, in the creation process, as inspiration. These free-form poems commonly accompany their corresponding art piece as a project statement. Willow’s work explores the artificial separation between humans and nature[1], and a deep-rooted yearning to return to the lan
Maël Muzelle-Demers is a Canadian multimedia artist based in Montreal. Having acquired a DEC in Interactive Media Arts from Dawson College, they are now in their third year of Intermedia studies in Concordia University. Their practice is one embroiled in the carefree joys of childhood whimsy, a love for the playful and puerile that is seldom found in adult life. Their work invites viewers to place themselves in this mindset of wonder, to allow themselves to detach from the qualms of daily life. Though mainly focused on physical contraptions, their work has dabbled in video installations in choice moments. The ideas and concepts Maël’s work encapsulates are the positively aspirational; dreams, hope, and the desire for better times or places, this is where their work shines.
Tara Halkiw is a multidisciplinary artist born in Toronto Canada, completing a BFA in Intermedia at Concordia University. With a background in dance and as a DJ, Tara’s current practice explores the intersection of video, performance, installation and sound, investigating how technology can alter the body’s emotional and physical experience. Tara’s work invites the viewer into an immersive, otherworldly experience, one that questions the boundaries between the tangible and the intangible, the self and its digital echo.
Obediah Anderson is a visual artist from New Brunswick primarily working in video, installation
and sound based performances. His art practice is closely tied with his practice as a working
musician and deals with themes of introspection through experimentation, humour, true stories
and confusing the mundane for the abstract.
Laeticia Ghosn‘s artistic practice is deeply rooted in themes of memory, cultural identity, and
media through video and installation. With a strong focus on Lebanese and Arab heritage, her
work explores how personal and collective histories are shaped by the way spaces and
information are experienced. She integrates moving images, sound, and spatial elements to
create environments that encourage reflection on the role of media in shaping perception.
Her approach considers media as both an archive of cultural memory and a tool for
shaping contemporary narratives. She works with a combination of self-filmed footage—often
captured on her phone for its accessibility—and archival or found materials, depending on the
context of the piece. Handling all aspects of production herself, from editing to set design, she
carefully constructs each project to ensure a cohesive visual and sensory experience. Through
meticulous planning and collaboration with her community, she ensures that her work remains
an honest exploration of identity and resilience.
Ghosn’s installations often encourage audience interaction, situating familiar elements
within recontextualized spaces to prompt reflection on themes of belonging and resilience.
Through the combination of digital media and physical environments, her work explores how
media, space, and lived experience intersect to construct meaning.
Parsa Fard is a visual artist and designer working across video, drawing and object design. His practice examines the relationship between human nature and technology, with a particular focus on how media shapes our society. His recent work explores theories of pictorial immersion and the ontology of depiction.
Morgan Kobayashi, born in 2001 in Toronto, Canada is a multimedia artist and programmer working primarily in video, installation, and digital environments. Morgan’s work starts from personal experience and expands to explore themes of memory, determinism, and displacement. Morgan’s works have utilized virtual reality environments, face-tracking technology, paid social media ads, and interactive video narratives. Through programming, Morgan is able to find new ways to explore themes important to him while incorporating audience participation. This aim of viewer engagement reflects the intention of his work.
Henri-Philippe Laverdure’s work employs parody and satire as tools for critique, using
performance, video, and electronic installations to challenge social norms and media culture. His
practice is driven by a desire to provoke reactions rather than create traditionally aesthetic
objects, prioritizing message over appearance.
Humor and exaggeration play a crucial role in his work, allowing him to deconstruct
complex subjects while maintaining a certain lightness. The act of creation is both a pleasure
and a critical engagement—when the process lacks spontaneity or enjoyment, the work itself
loses energy. His projects often aim to create immersive and uncanny experiences for the
audience, encouraging them to question their environment and their own role within the
spectacle. By directly addressing his audience, Laverdure’s work blurs the line between observer
and participant. Whether through physical endurance, absurd political performances, or
interactive digital environments, his practice invites spectators into spaces of discomfort,
reflection, and unpredictability.
Carlo Lombardo’s work varies; in terms of the choice of medium and topics he discusses and
conveys in his art pieces, he is mostly recognized as a video/audio artist through a multilayered
and essayist style.
Lombardo would find unique ways to get his point across on any topic, but at times his
work would be extremely complex while simultaneously thought provoking that it would take a
keen observer to comprehend what he is actually trying to convey. All the elements that are put
into the work are clues to form a message. He wants those to research the “why” rather than
take the work at face value and promote a healthy dialogue when it comes to questioning.
Lombardo’s inspirations are varied and he does not like to be recognized or labeled for
one specific style of art. His art is a reflection on life… unpredictable, but from a more existential,
philosophical, surrealistic, poetic and somewhat pessimistic point of view.
Toronto born, based in Tiohtià:ke/Mooniyang/Montreal, Grace Stamler uses experimental video installation to explore the multidimensional nature of queerness. With an academic background in Psychology and experience of psychiatric institutionalization, her history is one of disowning the inexplicable. Now, her work offers asylum to the strange. Girls in gowns, gore, eroticism, and monsters permeate her work, blurring boundaries of the pure and the grotesque. Here, Grace fosters conversation about patriarchy, capitalism, the psychiatric-medical industrial complex, and lesbian-queer experience.